Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 204 days ago
1 / 7 / 4
K / D / A
18.5%
Kill participation
655.9
Damage / min
11,658g
362 gold / min
20
7 placed · 1 cleared
246
7.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Sion · Top
1 / 7 / 4
18.5% KP
21,119
18.8% share
11,658g
246 CS · 7.6/m
was good day#JP1
Mordekaiser · Jungle
8 / 11 / 3
40.7% KP
17,138
15.3% share
14,992g
209 CS · 6.5/m
Mdtiowe#9408
Aatrox · Mid
5 / 11 / 9
51.9% KP
20,857
18.6% share
11,996g
184 CS · 5.7/m
villanelle#ABA
Ezreal · ADC
4 / 11 / 5
33.3% KP
23,889
21.3% share
13,382g
218 CS · 6.8/m
天才剑修#巧克力
Elise · Support
9 / 16 / 6
55.6% KP
29,114
26% share
13,197g
46 CS · 1.4/m
Red side
Victoryhetel fanboy#JP1
Vayne · Top
5 / 5 / 13
32.1% KP
41,440
22% share
14,272g
260 CS · 8.1/m
Yuhi#045
Graves · Jungle
16 / 7 / 15
55.4% KP
45,254
24% share
19,203g
255 CS · 7.9/m
记在脑海里#5165
Qiyana · Mid
16 / 9 / 14
53.6% KP
40,227
21.3% share
16,268g
185 CS · 5.7/m
jpoJqy#oJqy
Lucian · ADC
15 / 3 / 11
46.4% KP
44,521
23.6% share
19,517g
281 CS · 8.7/m
DDDDD#EEEEE
Rell · Support
4 / 3 / 38
75% KP
17,254
9.1% share
12,494g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
