Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 201 days ago
2 / 10 / 2
K / D / A
44.4%
Kill participation
551.2
Damage / min
7,204g
341.7 gold / min
12
6 placed · 0 cleared
150
7.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Kennen · Top
2 / 10 / 2
44.4% KP
11,622
23.3% share
7,204g
150 CS · 7.1/m
RM stan account#EUW
Skarner · Jungle
0 / 8 / 6
66.7% KP
11,572
23.2% share
6,117g
105 CS · 5/m
シューティングルフィ太郎#流れ星
Ahri · Mid
5 / 2 / 4
100% KP
13,937
27.9% share
9,424g
161 CS · 7.6/m
0434274#4ever
Xayah · ADC
2 / 3 / 2
44.4% KP
7,940
15.9% share
8,560g
177 CS · 8.4/m
ヨルシカ#韓国人
Karma · Support
0 / 5 / 6
66.7% KP
4,835
9.7% share
4,916g
23 CS · 1.1/m
Red side
Victoryshottaka#JP1
Urgot · Top
3 / 1 / 3
21.4% KP
11,604
14.6% share
9,903g
183 CS · 8.7/m
れいきら#れいきら
Elise · Jungle
12 / 2 / 7
67.9% KP
22,614
28.4% share
11,149g
146 CS · 6.9/m
7mslq47#JP1
Viktor · Mid
6 / 2 / 6
42.9% KP
21,465
26.9% share
10,408g
191 CS · 9.1/m
grey#KR 1
Caitlyn · ADC
5 / 2 / 7
42.9% KP
16,593
20.8% share
10,229g
183 CS · 8.7/m
always#inori
Rell · Support
2 / 2 / 15
60.7% KP
7,474
9.4% share
6,635g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
