Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 177 days ago
7 / 9 / 8
K / D / A
36.6%
Kill participation
727.9
Damage / min
19,800g
440 gold / min
45
11 placed · 3 cleared
359
8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiam Gallagher#0812
Zaahen · Top
16 / 6 / 13
52.7% KP
48,250
20.9% share
21,620g
303 CS · 6.7/m
was good day#JP1
Xin Zhao · Jungle
3 / 10 / 27
54.5% KP
39,417
17% share
17,191g
259 CS · 5.8/m
デブな外国人#munch
Aurora · Mid
20 / 6 / 15
63.6% KP
79,101
34.2% share
24,173g
354 CS · 7.9/m
秋夏春冬#8464
Jhin · ADC
14 / 12 / 13
49.1% KP
54,335
23.5% share
22,106g
290 CS · 6.4/m
ケンシ#JP001
Zilean · Support
2 / 7 / 36
69.1% KP
10,143
4.4% share
12,749g
31 CS · 0.7/m
Red side
Defeatytzz#2426
Garen · Top
7 / 9 / 8
36.6% KP
32,756
15.9% share
19,800g
359 CS · 8/m
Novita#JP1
Lillia · Jungle
10 / 10 / 15
61% KP
57,013
27.6% share
21,502g
398 CS · 8.8/m
リーセリアXahegao#404
Viego · Mid
18 / 12 / 7
61% KP
47,994
23.3% share
21,609g
317 CS · 7/m
ひゅーご組員#JP1
Lucian · ADC
6 / 10 / 15
51.2% KP
54,454
26.4% share
19,379g
318 CS · 7.1/m
PremiumFriday#JP1
Thresh · Support
0 / 14 / 22
53.7% KP
14,001
6.8% share
11,449g
45 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
