Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 176 days ago
5 / 4 / 9
K / D / A
40%
Kill participation
1,021.2
Damage / min
11,263g
414.6 gold / min
22
9 placed · 3 cleared
204
7.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
4 / 5 / 2
26.1% KP
18,447
19.1% share
8,632g
170 CS · 6.3/m
Ghostory#Heart
Viego · Jungle
9 / 8 / 6
65.2% KP
20,588
21.4% share
13,115g
174 CS · 6.4/m
魔琉血夜麗#JP1
Malzahar · Mid
1 / 7 / 9
43.5% KP
24,502
25.4% share
10,870g
230 CS · 8.5/m
右腕筋肉痛#1888
Jhin · ADC
5 / 6 / 7
52.2% KP
19,160
19.9% share
12,337g
213 CS · 7.8/m
ゲンタP#JP1
Pyke · Support
4 / 9 / 7
47.8% KP
13,659
14.2% share
8,740g
49 CS · 1.8/m
Red side
Victoryytzz#2426
Rumble · Top
5 / 4 / 9
40% KP
27,742
25% share
11,263g
204 CS · 7.5/m
Raden#9760
Ambessa · Jungle
8 / 4 / 7
42.9% KP
20,166
18.1% share
12,773g
175 CS · 6.4/m
소루3#はやく
Anivia · Mid
9 / 4 / 8
48.6% KP
25,549
23% share
12,386g
198 CS · 7.3/m
AGA治療検討中#AGA
Kai'Sa · ADC
12 / 5 / 5
48.6% KP
25,208
22.7% share
15,323g
218 CS · 8/m
ハクナオレノマタタ#西コリ
Blitzcrank · Support
1 / 6 / 21
62.9% KP
12,450
11.2% share
8,563g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
