Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 171 days ago
17 / 1 / 5
K / D / A
68.8%
Kill participation
1,346.6
Damage / min
20,372g
610.9 gold / min
41
8 placed · 10 cleared
302
9.1 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatL0SER#JP1
Vayne · Top
5 / 9 / 6
28.9% KP
26,750
17.7% share
11,248g
228 CS · 6.8/m
yuki4803#Angel
Naafiri · Jungle
12 / 5 / 17
76.3% KP
41,243
27.3% share
15,786g
241 CS · 7.2/m
FFlaw#baaka
Galio · Mid
10 / 6 / 18
73.7% KP
28,624
19% share
12,729g
209 CS · 6.3/m
saikoro700#11111
Swain · ADC
7 / 6 / 13
52.6% KP
37,033
24.5% share
13,812g
237 CS · 7.1/m
Ξ º ω º Ξ#3489
Karma · Support
4 / 6 / 23
71.1% KP
17,308
11.5% share
9,759g
24 CS · 0.7/m
Red side
Victoryytzz#2426
Garen · Top
17 / 1 / 5
68.8% KP
44,908
31.1% share
20,372g
302 CS · 9.1/m
GB Gumayusi#JP1
Xin Zhao · Jungle
6 / 8 / 9
46.9% KP
26,604
18.4% share
14,042g
200 CS · 6/m
御桜稟#OVO
Sylas · Mid
2 / 16 / 13
46.9% KP
23,359
16.2% share
10,233g
153 CS · 4.6/m
mmm#NVG8
Gwen · ADC
7 / 9 / 9
50% KP
40,736
28.2% share
16,608g
222 CS · 6.7/m
二度とネガティブ発言はいたしませ#黒みかん
Rakan · Support
0 / 4 / 19
59.4% KP
8,868
6.1% share
9,250g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
