Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 171 days ago
1 / 11 / 0
K / D / A
5.6%
Kill participation
456.3
Damage / min
9,682g
360.8 gold / min
23
9 placed · 3 cleared
223
8.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
12 / 0 / 12
55.8% KP
39,179
30.9% share
14,865g
240 CS · 8.9/m
卑鄙卑賤自卑卑微卑劣#JP2
Bel'Veth · Jungle
14 / 1 / 7
48.8% KP
23,867
18.8% share
15,849g
212 CS · 7.9/m
aeeg11#JP0
Viktor · Mid
8 / 3 / 12
46.5% KP
34,211
26.9% share
13,024g
220 CS · 8.2/m
風刀流浪#6815
Yasuo · ADC
8 / 7 / 6
32.6% KP
19,940
15.7% share
13,607g
221 CS · 8.2/m
Manweol#KR4
Nami · Support
1 / 7 / 22
53.5% KP
9,798
7.7% share
8,362g
19 CS · 0.7/m
Red side
Defeatytzz#2426
Renekton · Top
1 / 11 / 0
5.6% KP
12,245
17.2% share
9,682g
223 CS · 8.3/m
君のハートにイグナイト#JP1
Nunu & Willump · Jungle
2 / 9 / 5
38.9% KP
7,968
11.2% share
8,229g
126 CS · 4.7/m
エミリア#まじ天使
Garen · Mid
3 / 7 / 3
33.3% KP
10,265
14.4% share
9,366g
169 CS · 6.3/m
Loki2#JP1
Brand · ADC
8 / 8 / 3
61.1% KP
15,659
22% share
11,292g
193 CS · 7.2/m
TxHxTxHxT#EUW
Syndra · Support
4 / 8 / 12
88.9% KP
25,182
35.3% share
10,728g
66 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
