Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 168 days ago
12 / 7 / 6
K / D / A
60%
Kill participation
1,189.8
Damage / min
14,712g
529.2 gold / min
30
12 placed · 2 cleared
214
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Jayce · Top
12 / 7 / 6
60% KP
33,077
30.2% share
14,712g
214 CS · 7.7/m
tmhscz#JP1
Jarvan IV · Jungle
6 / 6 / 14
66.7% KP
19,214
17.6% share
12,081g
170 CS · 6.1/m
チェゴヤ#zzz
Lissandra · Mid
6 / 5 / 8
46.7% KP
24,866
22.7% share
12,154g
238 CS · 8.6/m
ゆいこんぬ#uwu
Yunara · ADC
4 / 10 / 11
50% KP
27,264
24.9% share
14,181g
206 CS · 7.4/m
Hate Collector#heel
Rakan · Support
2 / 8 / 9
36.7% KP
5,041
4.6% share
7,279g
22 CS · 0.8/m
Red side
Victoryマイノリティ吉本#2748
Singed · Top
3 / 8 / 7
27.8% KP
16,176
14.1% share
9,971g
183 CS · 6.6/m
adofan123#ado
Briar · Jungle
11 / 6 / 13
66.7% KP
32,784
28.5% share
14,847g
207 CS · 7.4/m
YonYon#RoRo
Aurora · Mid
13 / 5 / 8
58.3% KP
25,608
22.3% share
14,526g
227 CS · 8.2/m
Rittle#JP1
Smolder · ADC
9 / 5 / 17
72.2% KP
30,529
26.6% share
14,771g
234 CS · 8.4/m
Raharl#JP1
Braum · Support
0 / 6 / 24
66.7% KP
9,736
8.5% share
8,028g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
