Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 143 days ago
1 / 3 / 2
K / D / A
16.7%
Kill participation
523
Damage / min
8,093g
386.3 gold / min
13
6 placed · 0 cleared
179
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Gragas · Top
1 / 3 / 2
16.7% KP
10,957
17.8% share
8,093g
179 CS · 8.5/m
丘 丘#BDTH
Rek'Sai · Jungle
6 / 10 / 4
55.6% KP
13,569
22% share
8,587g
102 CS · 4.9/m
100SatorumiJEP#9527
Varus · Mid
4 / 7 / 6
55.6% KP
11,927
19.4% share
8,567g
152 CS · 7.3/m
SUÝT NỮA THÌ#6th13
Yunara · ADC
4 / 7 / 4
44.4% KP
12,990
21.1% share
10,019g
166 CS · 7.9/m
利群あれば勝てる#yuria
Pantheon · Support
3 / 9 / 9
66.7% KP
12,117
19.7% share
6,304g
28 CS · 1.3/m
Red side
VictorySlow BOT#JP1
Teemo · Top
5 / 2 / 3
22.2% KP
11,310
15.4% share
7,619g
134 CS · 6.4/m
ジェンジーグローバルアカデミー#Foe
Lee Sin · Jungle
9 / 3 / 11
55.6% KP
16,592
22.7% share
11,181g
164 CS · 7.8/m
Taped Up Heart#2Tap
Annie · Mid
11 / 4 / 8
52.8% KP
22,584
30.8% share
10,818g
172 CS · 8.2/m
GGWP#FAKU
Jhin · ADC
9 / 3 / 10
52.8% KP
16,248
22.2% share
10,552g
165 CS · 7.9/m
poesy#hope
Alistar · Support
2 / 6 / 21
63.9% KP
6,507
8.9% share
7,282g
6 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
