Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 142 days ago
7 / 5 / 2
K / D / A
40.9%
Kill participation
779.8
Damage / min
13,171g
408.4 gold / min
34
13 placed · 2 cleared
262
8.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Gragas · Top
7 / 5 / 2
40.9% KP
25,147
27.7% share
13,171g
262 CS · 8.1/m
Yunika#1122
Lee Sin · Jungle
7 / 9 / 5
54.5% KP
19,295
21.3% share
12,865g
200 CS · 6.2/m
GGarizz#ゴリラ
Anivia · Mid
0 / 5 / 4
18.2% KP
11,749
13% share
10,062g
236 CS · 7.3/m
ねすてぃー#JP1
Ashe · ADC
8 / 5 / 5
59.1% KP
28,654
31.6% share
17,472g
272 CS · 8.4/m
今日からカルマ#JP1
Braum · Support
0 / 7 / 7
31.8% KP
5,827
6.4% share
7,678g
31 CS · 1/m
Red side
Victory無慈悲#沈まぬ者
K'Sante · Top
0 / 6 / 7
22.6% KP
21,056
16.9% share
10,525g
249 CS · 7.7/m
Hunan Normal Uni#JP1
Wukong · Jungle
11 / 2 / 10
67.7% KP
32,374
25.9% share
17,571g
305 CS · 9.5/m
焼きそばパンMID#2K1M
Annie · Mid
5 / 3 / 11
51.6% KP
34,737
27.8% share
13,541g
261 CS · 8.1/m
loselinelosegame#999
Miss Fortune · ADC
11 / 5 / 9
64.5% KP
25,525
20.4% share
17,270g
286 CS · 8.9/m
sHcH0#tag
Rell · Support
4 / 6 / 17
67.7% KP
11,174
8.9% share
10,161g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
