Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 141 days ago
4 / 8 / 1
K / D / A
33.3%
Kill participation
772.3
Damage / min
11,786g
390.7 gold / min
23
7 placed · 2 cleared
252
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory木こりサイオン#Noxus
Sion · Top
0 / 2 / 11
26.8% KP
16,548
13.3% share
10,789g
233 CS · 7.7/m
焼きそばパンMID#2K1M
Ekko · Jungle
16 / 2 / 7
56.1% KP
32,371
26.1% share
17,879g
244 CS · 8.1/m
Flame Cat#JP1
Xin Zhao · Mid
8 / 5 / 17
61% KP
30,875
24.9% share
14,403g
253 CS · 8.4/m
xyz#피신w
Aurelion Sol · ADC
13 / 1 / 12
61% KP
29,950
24.1% share
16,079g
242 CS · 8/m
sHcH0#tag
Bard · Support
4 / 5 / 25
70.7% KP
14,331
11.6% share
10,120g
26 CS · 0.9/m
Red side
Defeatytzz#2426
Garen · Top
4 / 8 / 1
33.3% KP
23,298
22.6% share
11,786g
252 CS · 8.4/m
FA 2010#ZuZu
Jayce · Jungle
7 / 9 / 5
80% KP
28,628
27.7% share
14,945g
234 CS · 7.8/m
GGarizz#ゴリラ
Twisted Fate · Mid
2 / 7 / 6
53.3% KP
17,043
16.5% share
12,823g
260 CS · 8.6/m
今日からカルマ#JP1
Smolder · ADC
1 / 8 / 3
26.7% KP
21,625
20.9% share
11,071g
227 CS · 7.5/m
Flat Earther#capy
Maokai · Support
1 / 9 / 5
40% KP
12,679
12.3% share
7,443g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
