Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 141 days ago
6 / 3 / 22
K / D / A
63.6%
Kill participation
944.3
Damage / min
16,549g
511 gold / min
37
12 placed · 4 cleared
231
7.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykinokonoko#5807
Smolder · Top
12 / 10 / 10
50% KP
26,352
20.2% share
14,321g
168 CS · 5.2/m
Nakamo bot#KSKBL
Ekko · Jungle
9 / 5 / 17
59.1% KP
22,076
16.9% share
15,836g
247 CS · 7.6/m
ytzz#2426
Twisted Fate · Mid
6 / 3 / 22
63.6% KP
30,581
23.4% share
16,549g
231 CS · 7.1/m
エッチポップ#JP1
Zyra · ADC
10 / 6 / 18
63.6% KP
35,254
27% share
16,930g
266 CS · 8.2/m
B G#k1w
Pyke · Support
7 / 10 / 21
63.6% KP
16,396
12.5% share
12,377g
26 CS · 0.8/m
Red side
Defeat練習中#00000
Malphite · Top
8 / 6 / 9
50% KP
28,114
25.4% share
13,568g
212 CS · 6.5/m
大蒜儿#JP11
Naafiri · Jungle
13 / 9 / 3
47.1% KP
23,738
21.4% share
15,740g
203 CS · 6.3/m
しゅんた1106#JP1
Zoe · Mid
7 / 12 / 7
41.2% KP
27,608
24.9% share
12,087g
206 CS · 6.4/m
usagiky#JP1
Ashe · ADC
4 / 7 / 10
41.2% KP
20,275
18.3% share
12,845g
231 CS · 7.1/m
尾中板井#JP1
Leona · Support
2 / 10 / 18
58.8% KP
11,024
10% share
9,574g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
