Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 130 days ago
3 / 4 / 32
K / D / A
83.3%
Kill participation
374.2
Damage / min
11,572g
330.2 gold / min
116
40 placed · 15 cleared
25
0.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat火影になるために#jp2
Ambessa · Top
10 / 6 / 9
70.4% KP
44,017
35.2% share
15,107g
230 CS · 6.6/m
Ξ º ω º Ξ#3489
Rek'Sai · Jungle
3 / 9 / 10
48.1% KP
15,765
12.6% share
12,416g
209 CS · 6/m
なすび改二#JP1
Anivia · Mid
4 / 3 / 11
55.6% KP
31,454
25.2% share
12,486g
231 CS · 6.6/m
破流鬼#KPW
Aurelion Sol · ADC
7 / 10 / 11
66.7% KP
24,644
19.7% share
15,421g
225 CS · 6.4/m
Lillian#4585
Leona · Support
3 / 14 / 11
51.9% KP
9,054
7.2% share
10,290g
32 CS · 0.9/m
Red side
VictorySessLinda#JP1
K'Sante · Top
2 / 7 / 8
23.8% KP
6,244
4.2% share
10,408g
174 CS · 5/m
甜心奶兔W#8943
Lee Sin · Jungle
10 / 4 / 14
57.1% KP
27,889
18.7% share
14,809g
215 CS · 6.1/m
朱音リゼ#天 魔
Katarina · Mid
15 / 6 / 11
61.9% KP
54,012
36.3% share
16,923g
208 CS · 5.9/m
チンパンジー#No1
Yunara · ADC
12 / 6 / 17
69% KP
47,536
31.9% share
22,091g
365 CS · 10.4/m
ytzz#2426
Karma · Support
3 / 4 / 32
83.3% KP
13,115
8.8% share
11,572g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
