Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Victory
Ranked Solo/Duo · 124 days ago
10 / 1 / 5
K / D / A
55.6%
Kill participation
1,185.5
Damage / min
12,096g
499.5 gold / min
17
7 placed · 0 cleared
205
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGraceEye#DMC神台
Aatrox · Top
0 / 9 / 1
12.5% KP
11,411
16.5% share
7,117g
156 CS · 6.4/m
インサニティ バナキン#AION
Karthus · Jungle
1 / 6 / 2
37.5% KP
14,183
20.5% share
8,320g
155 CS · 6.4/m
2000y#JP1
Jayce · Mid
1 / 4 / 1
25% KP
17,954
26% share
8,481g
219 CS · 9/m
ふじもと#JP1
Jhin · ADC
4 / 4 / 1
62.5% KP
16,790
24.3% share
10,150g
213 CS · 8.8/m
340671100#JP1
Tahm Kench · Support
2 / 4 / 3
62.5% KP
8,835
12.8% share
6,660g
24 CS · 1/m
Red side
Victoryytzz#2426
Rumble · Top
10 / 1 / 5
55.6% KP
28,710
30.8% share
12,096g
205 CS · 8.5/m
Maybach#Maybe
Hecarim · Jungle
14 / 1 / 5
70.4% KP
28,197
30.2% share
15,117g
267 CS · 11/m
ShoeBlLL#tw2
Galio · Mid
0 / 1 / 12
44.4% KP
16,514
17.7% share
8,224g
178 CS · 7.4/m
くむお#JP1
Xayah · ADC
3 / 4 / 2
18.5% KP
13,511
14.5% share
9,690g
187 CS · 7.7/m
井上琉羽#6870
Braum · Support
0 / 1 / 14
51.9% KP
6,295
6.8% share
6,879g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
