Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 124 days ago
0 / 9 / 7
K / D / A
43.8%
Kill participation
364.1
Damage / min
6,443g
259.3 gold / min
52
23 placed · 3 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat亜紀Aki#JP7
Singed · Top
2 / 8 / 4
37.5% KP
11,652
18.2% share
10,065g
220 CS · 8.9/m
suzukamui#jp2
Nocturne · Jungle
5 / 5 / 4
56.3% KP
7,729
12% share
9,277g
146 CS · 5.9/m
ロシアはあむいですか#あたりまえ
Blitzcrank · Mid
2 / 10 / 1
18.8% KP
8,523
13.3% share
6,481g
87 CS · 3.5/m
Ellin#0000
Ezreal · ADC
7 / 1 / 6
81.3% KP
27,191
42.4% share
12,594g
220 CS · 8.9/m
ytzz#2426
Karma · Support
0 / 9 / 7
43.8% KP
9,049
14.1% share
6,443g
30 CS · 1.2/m
Red side
Victory儿etemed#sunel
Corki · Top
6 / 4 / 3
28.1% KP
12,916
15.1% share
10,861g
208 CS · 8.4/m
senzawa#JP1
Karthus · Jungle
7 / 3 / 9
50% KP
21,655
25.2% share
13,368g
238 CS · 9.6/m
CRYO#クライオ
Syndra · Mid
13 / 2 / 7
62.5% KP
35,698
41.6% share
13,682g
235 CS · 9.5/m
猫になりたい#心穏やかに
Smolder · ADC
4 / 3 / 9
40.6% KP
11,430
13.3% share
9,989g
157 CS · 6.3/m
Xiaoguokui#18280
Thresh · Support
2 / 4 / 13
46.9% KP
4,111
4.8% share
7,479g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
