Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 116 days ago
7 / 3 / 7
K / D / A
51.9%
Kill participation
913.3
Damage / min
12,901g
435.1 gold / min
21
11 placed · 1 cleared
195
6.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBuff Camille#0812
Zaahen · Top
2 / 7 / 2
30.8% KP
10,722
15.3% share
9,238g
187 CS · 6.3/m
FA 2010#ZuZu
Aatrox · Jungle
3 / 6 / 4
53.8% KP
14,400
20.5% share
11,850g
186 CS · 6.3/m
uwaaaaaaaaaaaann#JP1
Malzahar · Mid
3 / 4 / 2
38.5% KP
16,294
23.2% share
11,083g
230 CS · 7.8/m
Mokurooo#NKG
Ziggs · ADC
5 / 6 / 0
38.5% KP
24,136
34.4% share
14,117g
291 CS · 9.8/m
aburage3#JP1
Thresh · Support
0 / 4 / 6
46.2% KP
4,546
6.5% share
6,923g
26 CS · 0.9/m
Red side
Victoryytzz#2426
Vayne · Top
7 / 3 / 7
51.9% KP
27,078
30.8% share
12,901g
195 CS · 6.6/m
き な#Kina
Viego · Jungle
10 / 3 / 7
63% KP
23,400
26.6% share
15,913g
227 CS · 7.7/m
たけのこの里#1981
LeBlanc · Mid
2 / 0 / 10
44.4% KP
18,089
20.6% share
12,633g
253 CS · 8.5/m
キヨミ#JP1
Tristana · ADC
6 / 3 / 5
40.7% KP
14,049
16% share
15,326g
284 CS · 9.6/m
notoriousReform#JP1
Blitzcrank · Support
2 / 4 / 11
48.1% KP
5,258
6% share
8,601g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
