Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Summoner's Rift · 114 days ago
7 / 2 / 3
K / D / A
33.3%
Kill participation
1,069.2
Damage / min
14,323g
541.9 gold / min
26
8 placed · 4 cleared
277
10.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMinato123#zzz
K'Sante · Top
2 / 6 / 7
47.4% KP
16,201
19.6% share
7,983g
169 CS · 6.4/m
抹茶プリン#0721
Locke · Jungle
8 / 7 / 3
57.9% KP
12,050
14.6% share
11,415g
142 CS · 5.4/m
阿狸1分坏蛋0分#ahri
Ahri · Mid
4 / 5 / 8
63.2% KP
14,706
17.8% share
10,865g
217 CS · 8.2/m
やめて社長#JP111
Sivir · ADC
4 / 8 / 8
63.2% KP
22,146
26.8% share
12,495g
231 CS · 8.7/m
OneLastJerry#ACAね
Tahm Kench · Support
1 / 5 / 12
68.4% KP
17,472
21.2% share
7,138g
22 CS · 0.8/m
Red side
Victoryytzz#2426
Garen · Top
7 / 2 / 3
33.3% KP
28,263
23% share
14,323g
277 CS · 10.5/m
syaruru#0323
Nocturne · Jungle
7 / 3 / 6
43.3% KP
15,852
12.9% share
11,760g
190 CS · 7.2/m
Eugeo#DDWIN
Hwei · Mid
7 / 1 / 13
66.7% KP
34,952
28.4% share
13,280g
250 CS · 9.5/m
Yuhi#045
Ezreal · ADC
5 / 6 / 6
36.7% KP
35,474
28.8% share
12,554g
218 CS · 8.2/m
rnea#JP1
Alistar · Support
4 / 7 / 12
53.3% KP
8,508
6.9% share
8,522g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
