Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 101 days ago
2 / 5 / 3
K / D / A
33.3%
Kill participation
988.7
Damage / min
7,708g
357.4 gold / min
13
5 placed · 2 cleared
168
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Jayce · Top
2 / 5 / 3
33.3% KP
21,324
31.8% share
7,708g
168 CS · 7.8/m
YELLMI ZAOLDYECK#操作系
Malphite · Jungle
1 / 8 / 3
26.7% KP
5,912
8.8% share
6,637g
111 CS · 5.1/m
しゅんた1106#JP1
Hwei · Mid
3 / 2 / 5
53.3% KP
19,516
29.1% share
8,805g
203 CS · 9.4/m
みつは#미야미즈
Kai'Sa · ADC
5 / 12 / 2
46.7% KP
10,635
15.9% share
9,223g
119 CS · 5.5/m
た き#타치바나
Pyke · Support
4 / 10 / 4
53.3% KP
9,705
14.5% share
7,327g
19 CS · 0.9/m
Red side
VictoryBuff Camille#0812
Camille · Top
4 / 2 / 3
18.9% KP
9,343
11.3% share
8,449g
158 CS · 7.3/m
LORD MASTER KING#Azhy
Xin Zhao · Jungle
7 / 0 / 8
40.5% KP
14,128
17.1% share
10,586g
154 CS · 7.1/m
RCK Razer#glhf
Sylas · Mid
3 / 5 / 3
16.2% KP
12,447
15% share
8,442g
182 CS · 8.4/m
Silly man#JP1
Heimerdinger · ADC
22 / 3 / 7
78.4% KP
40,552
49% share
19,484g
221 CS · 10.2/m
Loki2#JP1
Nautilus · Support
1 / 5 / 15
43.2% KP
6,355
7.7% share
7,113g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
