Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 97 days ago
3 / 13 / 14
K / D / A
42.5%
Kill participation
627.2
Damage / min
11,609g
296.8 gold / min
140
46 placed · 21 cleared
25
0.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatニャーンカリ#KALI
Pantheon · Top
8 / 9 / 15
57.5% KP
37,406
16.3% share
14,953g
202 CS · 5.2/m
ジュヒ#ミンジェ
Nidalee · Jungle
10 / 10 / 13
57.5% KP
36,120
15.7% share
17,135g
256 CS · 6.5/m
Dplus KIA エリン#JP1
Anivia · Mid
6 / 10 / 14
50% KP
49,743
21.6% share
15,212g
264 CS · 6.7/m
Silly man#JP1
Heimerdinger · ADC
13 / 4 / 2
37.5% KP
82,363
35.8% share
25,335g
408 CS · 10.4/m
ytzz#2426
Camille · Support
3 / 13 / 14
42.5% KP
24,535
10.7% share
11,609g
25 CS · 0.6/m
Red side
Victorysnowrabbit#2800
Rumble · Top
8 / 10 / 18
56.5% KP
46,979
21.5% share
14,612g
231 CS · 5.9/m
gaman#7897
Skarner · Jungle
11 / 6 / 27
82.6% KP
49,111
22.4% share
18,362g
206 CS · 5.3/m
RCK Razer#glhf
Yone · Mid
6 / 10 / 14
43.5% KP
44,282
20.2% share
15,416g
291 CS · 7.4/m
ペルー#ーーーー
Sivir · ADC
15 / 7 / 13
60.9% KP
59,572
27.2% share
24,578g
355 CS · 9.1/m
GOD of 笹村#ONZED
Seraphine · Support
6 / 7 / 32
82.6% KP
18,827
8.6% share
13,267g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
