Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 96 days ago
6 / 2 / 3
K / D / A
30%
Kill participation
1,135.3
Damage / min
14,239g
527.4 gold / min
21
5 placed · 3 cleared
263
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFOX82#JP6
Gwen · Top
1 / 4 / 2
15.8% KP
16,937
18.8% share
9,337g
245 CS · 9.1/m
ANGELWITTAKNIFE#風花絶代
Graves · Jungle
6 / 6 / 7
68.4% KP
20,879
23.1% share
12,857g
201 CS · 7.4/m
LBV1806#8000
Vladimir · Mid
5 / 2 / 4
47.4% KP
20,008
22.2% share
10,221g
221 CS · 8.2/m
37225#JP1
Yunara · ADC
5 / 9 / 5
52.6% KP
23,574
26.1% share
11,990g
201 CS · 7.4/m
万燈ゆうひ#てんとう虫
Karma · Support
2 / 9 / 11
68.4% KP
8,814
9.8% share
7,601g
19 CS · 0.7/m
Red side
Victoryytzz#2426
Garen · Top
6 / 2 / 3
30% KP
30,653
29.3% share
14,239g
263 CS · 9.7/m
Nà Ná Na Na#JP2
Kindred · Jungle
16 / 5 / 5
70% KP
35,610
34.1% share
15,836g
205 CS · 7.6/m
しゅんた1106#JP1
Hwei · Mid
2 / 4 / 7
30% KP
18,441
17.6% share
9,756g
210 CS · 7.8/m
golichanZ#leeee
Zilean · ADC
6 / 2 / 13
63.3% KP
10,479
10% share
12,485g
186 CS · 6.9/m
Shun kei#JPN1
Blitzcrank · Support
0 / 6 / 15
50% KP
9,318
8.9% share
8,070g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
