Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 94 days ago
6 / 7 / 4
K / D / A
28.6%
Kill participation
926
Damage / min
14,535g
401.5 gold / min
31
10 placed · 6 cleared
250
6.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryカオスホーンテイル#Solo
Darius · Top
7 / 7 / 7
41.2% KP
16,627
11.4% share
14,821g
225 CS · 6.2/m
Aemeath#0724
Sylas · Jungle
11 / 7 / 15
76.5% KP
39,974
27.3% share
18,906g
231 CS · 6.4/m
スナギモ#JP1
Yasuo · Mid
8 / 8 / 10
52.9% KP
33,305
22.8% share
14,852g
276 CS · 7.6/m
senzawa#JP1
Karthus · ADC
5 / 8 / 14
55.9% KP
37,508
25.6% share
15,363g
271 CS · 7.5/m
woossub#woo
Annie · Support
3 / 5 / 18
61.8% KP
18,876
12.9% share
11,758g
59 CS · 1.6/m
Red side
Defeatytzz#2426
Vayne · Top
6 / 7 / 4
28.6% KP
33,523
24.5% share
14,535g
250 CS · 6.9/m
海へ行きたい#777
Hecarim · Jungle
11 / 9 / 11
62.9% KP
35,692
26% share
17,229g
279 CS · 7.7/m
aspire#JINBU
LeBlanc · Mid
9 / 4 / 5
40% KP
30,822
22.5% share
14,334g
243 CS · 6.7/m
腑抜け野郎#444
Orianna · ADC
4 / 3 / 6
28.6% KP
29,240
21.3% share
16,542g
308 CS · 8.5/m
Wuwa#7291
Pyke · Support
5 / 11 / 2
20% KP
7,795
5.7% share
9,943g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
