Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 93 days ago
4 / 9 / 3
K / D / A
46.7%
Kill participation
939.1
Damage / min
11,574g
463.3 gold / min
10
5 placed · 0 cleared
222
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Renekton · Top
4 / 9 / 3
46.7% KP
23,462
27.1% share
11,574g
222 CS · 8.9/m
Lục Tôn Giả#9999
Sylas · Jungle
5 / 9 / 5
66.7% KP
17,852
20.6% share
10,933g
169 CS · 6.8/m
だいきいTwitch#089
Fizz · Mid
2 / 6 / 3
33.3% KP
15,801
18.3% share
8,780g
164 CS · 6.6/m
siotann3#JP1
Corki · ADC
3 / 4 / 4
46.7% KP
20,279
23.5% share
10,997g
235 CS · 9.4/m
学園都市第3位#みこと
Tahm Kench · Support
1 / 6 / 6
46.7% KP
9,057
10.5% share
6,606g
33 CS · 1.3/m
Red side
Victoryハミーチャン667#5353
Dr. Mundo · Top
2 / 4 / 12
41.2% KP
24,508
23.9% share
10,873g
202 CS · 8.1/m
千葉科学大学電競#JP1
Kayn · Jungle
14 / 5 / 8
64.7% KP
22,683
22.1% share
14,664g
197 CS · 7.9/m
たけのこの里#1981
Kassadin · Mid
4 / 3 / 6
29.4% KP
15,559
15.2% share
11,994g
196 CS · 7.8/m
早稲田大学のAD王#JP1
Jinx · ADC
11 / 1 / 8
55.9% KP
30,630
29.9% share
16,643g
239 CS · 9.6/m
Happy Birthday#1012
Thresh · Support
3 / 2 / 16
55.9% KP
9,030
8.8% share
8,352g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
