Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 93 days ago
8 / 5 / 4
K / D / A
41.4%
Kill participation
953.7
Damage / min
16,290g
456.9 gold / min
22
12 placed · 2 cleared
328
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatもゆのあめ#JP0
Shen · Top
1 / 5 / 8
31% KP
17,380
12.8% share
11,388g
235 CS · 6.6/m
ZanChan#1204
Hecarim · Jungle
7 / 5 / 8
51.7% KP
22,089
16.2% share
15,344g
266 CS · 7.5/m
ゴ三クヅ屋#0000
Ahri · Mid
3 / 5 / 8
37.9% KP
33,556
24.6% share
12,668g
274 CS · 7.7/m
ytzz#2426
Ziggs · ADC
8 / 5 / 4
41.4% KP
33,999
24.9% share
16,290g
328 CS · 9.2/m
CoMETIK#鈴木羽那P
Camille · Support
10 / 14 / 10
69% KP
29,279
21.5% share
11,785g
35 CS · 1/m
Red side
VictoryMrグッドゲームくん#GGだぜ
Quinn · Top
9 / 2 / 16
75.8% KP
37,323
27% share
16,170g
279 CS · 7.8/m
天狐 紫吹#DKBK
Skarner · Jungle
8 / 3 / 16
72.7% KP
28,778
20.9% share
15,922g
221 CS · 6.2/m
たけのこの里#1981
Kassadin · Mid
8 / 7 / 12
60.6% KP
28,978
21% share
16,653g
253 CS · 7.1/m
Happy Birthday#1012
Jhin · ADC
6 / 7 / 17
69.7% KP
31,121
22.5% share
19,543g
332 CS · 9.3/m
lockskey#JP1
Blitzcrank · Support
2 / 10 / 17
57.6% KP
11,822
8.6% share
9,890g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
