Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 90 days ago
23 / 4 / 6
K / D / A
82.9%
Kill participation
1,617
Damage / min
25,246g
582.6 gold / min
38
8 placed · 8 cleared
294
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Gragas · Top
23 / 4 / 6
82.9% KP
70,068
44.4% share
25,246g
294 CS · 6.8/m
姫林檎#ひとみ
Talon · Jungle
6 / 10 / 9
42.9% KP
22,432
14.2% share
16,783g
305 CS · 7/m
みみみ#UT1
Viktor · Mid
2 / 7 / 15
48.6% KP
30,837
19.5% share
15,479g
323 CS · 7.5/m
ちゅうちゅう#0510
Aphelios · ADC
4 / 7 / 9
37.1% KP
29,501
18.7% share
20,627g
425 CS · 9.8/m
llelPara#JP1
Thresh · Support
0 / 10 / 14
40% KP
4,903
3.1% share
10,397g
33 CS · 0.8/m
Red side
Defeatゲりウんチ#マジ痛い
Warwick · Top
6 / 15 / 7
34.2% KP
26,361
18.8% share
13,899g
245 CS · 5.7/m
RCK Kangkuk#1122
Lee Sin · Jungle
9 / 2 / 20
76.3% KP
27,309
19.5% share
18,736g
294 CS · 6.8/m
Jhikill#JP1
Akshan · Mid
14 / 7 / 9
60.5% KP
34,472
24.6% share
19,872g
332 CS · 7.7/m
Fluid#Rumi
Lux · ADC
5 / 4 / 22
71.1% KP
43,440
31% share
21,200g
417 CS · 9.6/m
Pulsar B1257 12A#JP1
Rell · Support
4 / 7 / 22
68.4% KP
8,563
6.1% share
12,743g
54 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
