Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 90 days ago
3 / 3 / 5
K / D / A
33.3%
Kill participation
495.9
Damage / min
11,055g
433 gold / min
30
8 placed · 6 cleared
256
10 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Renekton · Top
3 / 3 / 5
33.3% KP
12,661
15.1% share
11,055g
256 CS · 10/m
本間心鈴#みすず
Karthus · Jungle
5 / 11 / 10
62.5% KP
26,013
30.9% share
11,147g
180 CS · 7/m
貴方を不幸に誘いますね#ちょうだい
Diana · Mid
5 / 10 / 5
41.7% KP
14,244
16.9% share
8,177g
131 CS · 5.1/m
常磐 華乃#まどそふと
Mordekaiser · ADC
3 / 6 / 4
29.2% KP
13,426
16% share
10,818g
193 CS · 7.6/m
らきじゃんぐる#ジャングル
Camille · Support
8 / 7 / 7
62.5% KP
17,716
21.1% share
9,647g
28 CS · 1.1/m
Red side
Victory鉄砲玉#JP1
Gnar · Top
3 / 2 / 4
19.4% KP
23,719
21.4% share
10,779g
220 CS · 8.6/m
Lavender Sea#NIHIL
Bel'Veth · Jungle
17 / 4 / 8
69.4% KP
36,784
33.2% share
17,515g
268 CS · 10.5/m
M0riarty#jp2
Akshan · Mid
6 / 2 / 9
41.7% KP
17,752
16% share
11,821g
212 CS · 8.3/m
wswgou#9827
Jhin · ADC
3 / 5 / 12
41.7% KP
11,704
10.6% share
10,560g
144 CS · 5.6/m
天才剑修#巧克力
Elise · Support
7 / 11 / 13
55.6% KP
20,801
18.8% share
10,863g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
