Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 90 days ago
1 / 11 / 8
K / D / A
19.6%
Kill participation
782.3
Damage / min
9,390g
328.5 gold / min
29
11 placed · 3 cleared
180
6.3 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Sion · Top
1 / 11 / 8
19.6% KP
22,361
17.8% share
9,390g
180 CS · 6.3/m
本間心鈴#みすず
Karthus · Jungle
18 / 7 / 15
71.7% KP
39,739
31.6% share
19,801g
260 CS · 9.1/m
midIreliaAkali#japan
Irelia · Mid
6 / 8 / 6
26.1% KP
13,859
11% share
12,499g
212 CS · 7.4/m
常磐 華乃#まどそふと
Mordekaiser · ADC
13 / 10 / 10
50% KP
30,039
23.9% share
16,041g
170 CS · 5.9/m
らきじゃんぐる#ジャングル
Pantheon · Support
8 / 11 / 17
54.3% KP
19,806
15.7% share
11,477g
24 CS · 0.8/m
Red side
Defeat鉄砲玉#JP1
Aatrox · Top
5 / 3 / 10
32.6% KP
25,265
17.8% share
11,888g
230 CS · 8/m
hourly winter#aespa
Kha'Zix · Jungle
7 / 10 / 15
47.8% KP
30,053
21.1% share
14,949g
182 CS · 6.4/m
Neiro#1204
Locke · Mid
9 / 10 / 6
32.6% KP
18,595
13.1% share
12,857g
178 CS · 6.2/m
omy4o#kkrすき
Yasuo · ADC
11 / 13 / 9
43.5% KP
34,436
24.2% share
15,144g
184 CS · 6.4/m
天才剑修#巧克力
Elise · Support
14 / 10 / 13
58.7% KP
33,840
23.8% share
14,452g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
