Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 87 days ago
4 / 5 / 14
K / D / A
58.1%
Kill participation
975.1
Damage / min
12,442g
440.9 gold / min
31
8 placed · 9 cleared
227
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVeraku#0717
Riven · Top
2 / 5 / 2
23.5% KP
11,400
15% share
10,492g
198 CS · 7/m
海へ行きたい#777
Nidalee · Jungle
8 / 6 / 5
76.5% KP
22,318
29.4% share
14,658g
220 CS · 7.8/m
しゅんた1106#JP1
Ahri · Mid
3 / 6 / 5
47.1% KP
18,934
25% share
8,515g
198 CS · 7/m
24123#尊尼获加
Jhin · ADC
4 / 7 / 8
70.6% KP
18,180
24% share
12,227g
245 CS · 8.7/m
ミッドスマイトAPエズリアル#00000
Nautilus · Support
0 / 7 / 8
47.1% KP
5,008
6.6% share
6,749g
35 CS · 1.2/m
Red side
Victoryかいけつゾロリの恐怖のローム対決#あじゃぱー
Quinn · Top
4 / 3 / 7
35.5% KP
13,720
13.5% share
10,862g
208 CS · 7.4/m
flash#43960
Locke · Jungle
10 / 3 / 7
54.8% KP
15,569
15.3% share
13,741g
186 CS · 6.6/m
aspire#JINBU
Sylas · Mid
10 / 2 / 7
54.8% KP
22,573
22.2% share
14,835g
230 CS · 8.2/m
ytzz#2426
Ezreal · ADC
4 / 5 / 14
58.1% KP
27,513
27% share
12,442g
227 CS · 8/m
Calcasey#001
Neeko · Support
3 / 6 / 14
54.8% KP
22,383
22% share
8,734g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
