Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 85 days ago
7 / 2 / 6
K / D / A
50%
Kill participation
796.1
Damage / min
15,045g
497.1 gold / min
24
10 placed · 3 cleared
262
8.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Renekton · Top
7 / 2 / 6
50% KP
24,094
22.2% share
15,045g
262 CS · 8.7/m
potato0301#666
Nunu & Willump · Jungle
3 / 5 / 12
57.7% KP
12,819
11.8% share
11,351g
173 CS · 5.7/m
S4turN#jp7
Viktor · Mid
6 / 3 / 10
61.5% KP
30,491
28.1% share
12,794g
215 CS · 7.1/m
長期速食は健康によくない跌絲哇唷#不言不语
Jhin · ADC
7 / 5 / 8
57.7% KP
26,673
24.6% share
14,049g
236 CS · 7.8/m
キムユシン#3489
Veigar · Support
3 / 5 / 12
57.7% KP
14,322
13.2% share
9,782g
59 CS · 1.9/m
Red side
Defeatチンパンジー#No1
Ambessa · Top
4 / 7 / 2
30% KP
22,553
21.7% share
12,098g
248 CS · 8.2/m
Lay#0414
Lee Sin · Jungle
12 / 4 / 4
80% KP
20,410
19.6% share
14,081g
189 CS · 6.2/m
黒神話の吗喽#均衡猴
Malphite · Mid
3 / 6 / 4
35% KP
12,218
11.7% share
8,930g
179 CS · 5.9/m
Happy Birthday#1012
Xerath · ADC
1 / 3 / 12
65% KP
37,731
36.2% share
11,941g
239 CS · 7.9/m
くむお#JP1
Nami · Support
0 / 6 / 15
75% KP
11,227
10.8% share
7,799g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
