Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 84 days ago
1 / 10 / 4
K / D / A
20.8%
Kill participation
676.7
Damage / min
9,511g
356.9 gold / min
15
6 placed · 1 cleared
203
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Gragas · Top
1 / 10 / 4
20.8% KP
18,033
24.8% share
9,511g
203 CS · 7.6/m
超猫じゃらしLv100#nyan
Shyvana · Jungle
8 / 6 / 5
54.2% KP
14,310
19.7% share
12,174g
188 CS · 7.1/m
1212121#JP2
Sylas · Mid
10 / 9 / 4
58.3% KP
21,681
29.8% share
12,768g
177 CS · 6.6/m
サイタマーエリア#JP1
Yunara · ADC
3 / 6 / 6
37.5% KP
10,090
13.9% share
11,431g
215 CS · 8.1/m
ADCsince1982#JP1
Morgana · Support
2 / 10 / 12
58.3% KP
8,584
11.8% share
8,241g
28 CS · 1.1/m
Red side
VictoryNà Ná Na Na#JP2
Ryze · Top
6 / 2 / 9
36.6% KP
25,120
24.8% share
11,956g
232 CS · 8.7/m
可愛い航くん#2000
Graves · Jungle
14 / 3 / 3
41.5% KP
22,443
22.1% share
16,239g
257 CS · 9.6/m
抖音大川锐雯#9999
Riven · Mid
5 / 5 / 6
26.8% KP
9,044
8.9% share
11,486g
175 CS · 6.6/m
スナギモ#JP1
Yasuo · ADC
10 / 7 / 5
36.6% KP
26,967
26.6% share
14,353g
207 CS · 7.8/m
更科にゃん丸#JP1
Pyke · Support
6 / 7 / 16
53.7% KP
17,805
17.6% share
11,415g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
