Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 84 days ago
7 / 6 / 8
K / D / A
57.7%
Kill participation
893.9
Damage / min
20,122g
493 gold / min
32
13 placed · 6 cleared
321
7.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatirrelevant#12357
Smolder · Top
8 / 9 / 7
57.7% KP
43,511
29.6% share
18,498g
312 CS · 7.6/m
talonxi#talon
Talon · Jungle
4 / 7 / 11
57.7% KP
28,111
19.1% share
18,348g
287 CS · 7/m
ytzz#2426
Twisted Fate · Mid
7 / 6 / 8
57.7% KP
36,488
24.8% share
20,122g
321 CS · 7.9/m
Asuki#JP1
Kindred · ADC
7 / 9 / 3
38.5% KP
25,429
17.3% share
18,949g
358 CS · 8.8/m
Near#2180
Yuumi · Support
0 / 6 / 18
69.2% KP
13,481
9.2% share
10,351g
16 CS · 0.4/m
Red side
VictoryRCK Razer#glhf
K'Sante · Top
6 / 3 / 17
62.2% KP
16,874
13% share
16,692g
262 CS · 6.4/m
いしぺち#2525
Lee Sin · Jungle
11 / 4 / 11
59.5% KP
25,607
19.8% share
17,717g
247 CS · 6.1/m
Ninja of Ninjas#JP1
Sylas · Mid
9 / 9 / 9
48.6% KP
37,129
28.7% share
17,421g
287 CS · 7/m
Z世代#3377
Seraphine · ADC
10 / 4 / 13
62.2% KP
35,169
27.2% share
19,418g
304 CS · 7.4/m
Bon Jovi#1983
Rell · Support
1 / 6 / 22
62.2% KP
14,561
11.3% share
11,969g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
