Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 83 days ago
2 / 10 / 10
K / D / A
40%
Kill participation
878
Damage / min
12,219g
356.2 gold / min
28
10 placed · 5 cleared
245
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatytzz#2426
Vayne · Top
2 / 10 / 10
40% KP
30,114
23.2% share
12,219g
245 CS · 7.1/m
senzawa#JP1
Evelynn · Jungle
8 / 11 / 3
36.7% KP
17,636
13.6% share
14,021g
171 CS · 5/m
NO GG PLZ#JP1
Xerath · Mid
12 / 7 / 11
76.7% KP
47,627
36.7% share
16,595g
229 CS · 6.7/m
LuLunight#JP1
Tristana · ADC
6 / 9 / 3
30% KP
15,406
11.9% share
14,816g
233 CS · 6.8/m
Shun kei#JPN1
Malphite · Support
2 / 14 / 11
43.3% KP
18,974
14.6% share
9,598g
31 CS · 0.9/m
Red side
Victorydoll#0418
Aatrox · Top
1 / 6 / 12
25.5% KP
13,067
8.4% share
10,719g
175 CS · 5.1/m
hourly winter#aespa
Karthus · Jungle
14 / 4 / 16
58.8% KP
41,265
26.4% share
20,333g
325 CS · 9.5/m
落子無悔#悦宝悦宝
Hwei · Mid
15 / 6 / 11
51% KP
41,508
26.5% share
16,157g
201 CS · 5.9/m
Asuki#JP1
Kindred · ADC
12 / 8 / 16
54.9% KP
34,350
22% share
18,610g
258 CS · 7.5/m
天才剑修#巧克力
Pantheon · Support
9 / 6 / 22
60.8% KP
26,178
16.7% share
13,982g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
