Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 83 days ago
6 / 7 / 1
K / D / A
25.9%
Kill participation
670.8
Damage / min
12,567g
442.2 gold / min
18
6 placed · 2 cleared
250
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryriverside220#sry
Kayle · Top
3 / 5 / 9
33.3% KP
19,945
16.9% share
10,858g
227 CS · 8/m
Glaive Shieda#Ionia
Karthus · Jungle
11 / 5 / 9
55.6% KP
31,352
26.5% share
15,322g
247 CS · 8.7/m
CafeTachy#Uma
Ahri · Mid
12 / 7 / 8
55.6% KP
29,400
24.9% share
13,626g
191 CS · 6.7/m
twitch sujinman#onani
Ezreal · ADC
9 / 3 / 11
55.6% KP
28,017
23.7% share
16,754g
239 CS · 8.4/m
鋼の連帯責任#JK315
Nautilus · Support
1 / 7 / 24
69.4% KP
9,591
8.1% share
8,725g
22 CS · 0.8/m
Red side
Defeatytzz#2426
Garen · Top
6 / 7 / 1
25.9% KP
19,062
24.6% share
12,567g
250 CS · 8.8/m
H1mawari#Zzz
Locke · Jungle
12 / 5 / 3
55.6% KP
15,068
19.4% share
14,316g
202 CS · 7.1/m
Gomorra#FTW
Lissandra · Mid
2 / 7 / 12
51.9% KP
18,497
23.9% share
10,598g
227 CS · 8/m
あやね#1012
Kai'Sa · ADC
2 / 10 / 9
40.7% KP
16,085
20.7% share
10,678g
164 CS · 5.8/m
Henzin killer mb#troll
Pantheon · Support
5 / 7 / 9
51.9% KP
8,840
11.4% share
9,241g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
