Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 80 days ago
8 / 4 / 7
K / D / A
39.5%
Kill participation
839.7
Damage / min
16,740g
515.6 gold / min
19
10 placed · 2 cleared
281
8.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatかなう#burin
Shen · Top
2 / 9 / 8
50% KP
12,744
15% share
10,803g
178 CS · 5.5/m
hourly winter#aespa
Viego · Jungle
11 / 9 / 0
55% KP
13,458
15.9% share
15,892g
194 CS · 6/m
夏菜やまとの弟#Twtv
Naafiri · Mid
3 / 10 / 8
55% KP
15,771
18.6% share
11,777g
210 CS · 6.5/m
relya#JP2
Ziggs · ADC
4 / 4 / 4
40% KP
31,774
37.5% share
15,716g
337 CS · 10.4/m
エスパス日拓西武新宿駅前店#77777
Seraphine · Support
0 / 6 / 13
65% KP
10,984
13% share
8,829g
39 CS · 1.2/m
Red side
Victoryytzz#2426
Vayne · Top
8 / 4 / 7
39.5% KP
27,263
21.1% share
16,740g
281 CS · 8.7/m
bánh đậu xanh HP#kngon
Graves · Jungle
12 / 6 / 8
52.6% KP
29,616
22.9% share
18,066g
294 CS · 9.1/m
2000y#JP1
Viktor · Mid
7 / 5 / 6
34.2% KP
26,388
20.4% share
14,460g
272 CS · 8.4/m
魔 女#MUTE
Xerath · ADC
4 / 2 / 10
36.8% KP
30,696
23.7% share
16,137g
292 CS · 9/m
鉄砲玉#JP1
Pantheon · Support
7 / 5 / 12
50% KP
15,374
11.9% share
11,670g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
