Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 80 days ago
7 / 3 / 3
K / D / A
29.4%
Kill participation
1,069.7
Damage / min
15,604g
546.2 gold / min
15
7 placed · 1 cleared
304
10.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatV1 Arashi#華やか
Zaahen · Top
5 / 5 / 3
42.1% KP
14,988
18.8% share
11,524g
219 CS · 7.7/m
taroo12345#JP1
Graves · Jungle
2 / 9 / 4
31.6% KP
11,453
14.3% share
10,424g
189 CS · 6.6/m
Ravvy#すうぺこ
Irelia · Mid
6 / 12 / 3
47.4% KP
24,969
31.3% share
13,680g
253 CS · 8.9/m
魔 女#MUTE
Vel'Koz · ADC
3 / 3 / 3
31.6% KP
22,646
28.3% share
11,525g
254 CS · 8.9/m
ことのは#0930
Skarner · Support
3 / 5 / 4
36.8% KP
5,835
7.3% share
8,225g
34 CS · 1.2/m
Red side
Victoryytzz#2426
Garen · Top
7 / 3 / 3
29.4% KP
30,558
24% share
15,604g
304 CS · 10.6/m
brazilian top#4242
Jayce · Jungle
13 / 5 / 8
61.8% KP
34,389
27% share
17,369g
236 CS · 8.3/m
かけぴょん#JP1
Locke · Mid
9 / 7 / 12
61.8% KP
24,769
19.5% share
11,627g
158 CS · 5.5/m
マリーゴールド#Aimyo
Viktor · ADC
4 / 2 / 10
41.2% KP
31,100
24.4% share
13,714g
271 CS · 9.5/m
aluren#JP1
Shen · Support
1 / 2 / 11
35.3% KP
6,520
5.1% share
8,283g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
