Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 77 days ago
6 / 1 / 5
K / D / A
32.4%
Kill participation
843.2
Damage / min
15,440g
454.1 gold / min
29
9 placed · 6 cleared
287
8.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Renekton · Top
6 / 1 / 5
32.4% KP
28,668
18.9% share
15,440g
287 CS · 8.4/m
noaaa327#卡特剑圣
Master Yi · Jungle
9 / 5 / 10
55.9% KP
26,710
17.7% share
15,587g
245 CS · 7.2/m
Tinn#1903
Lux · Mid
6 / 1 / 18
70.6% KP
33,689
22.3% share
14,943g
248 CS · 7.3/m
jpMVzC#1582
Xerath · ADC
8 / 3 / 16
70.6% KP
47,102
31.1% share
17,466g
285 CS · 8.4/m
今日からダイエット#0727
Maokai · Support
5 / 3 / 21
76.5% KP
15,135
10% share
11,082g
35 CS · 1/m
Red side
Defeatアンバサ#jp2
Dr. Mundo · Top
4 / 1 / 5
69.2% KP
38,501
37.4% share
14,543g
305 CS · 9/m
Happy Birthday#1012
Bel'Veth · Jungle
2 / 7 / 7
69.2% KP
10,417
10.1% share
13,197g
243 CS · 7.1/m
2000y#JP1
LeBlanc · Mid
0 / 5 / 4
30.8% KP
14,569
14.1% share
10,376g
270 CS · 7.9/m
Yua#zzZZ
Veigar · ADC
6 / 10 / 4
76.9% KP
27,658
26.8% share
16,456g
271 CS · 8/m
IM HAPPY#ガーン
Neeko · Support
1 / 11 / 10
84.6% KP
11,898
11.5% share
8,534g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
