Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Summoner's Rift · 58 days ago
12 / 11 / 11
K / D / A
46.9%
Kill participation
1,523.4
Damage / min
15,353g
495.8 gold / min
9
4 placed · 0 cleared
227
7.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBoCuaTui#JP1
Kennen · Top
4 / 10 / 3
17.9% KP
22,551
17.2% share
10,580g
193 CS · 6.2/m
Blue Monkey#PSB
Lee Sin · Jungle
7 / 10 / 12
48.7% KP
20,173
15.4% share
14,245g
181 CS · 5.8/m
Gray Monkey#66666
Sylas · Mid
14 / 11 / 10
61.5% KP
38,537
29.4% share
15,042g
177 CS · 5.7/m
清風様#VNadc
Zeri · ADC
14 / 8 / 6
51.3% KP
41,662
31.8% share
20,868g
266 CS · 8.6/m
Green Monkey#0704
Nautilus · Support
0 / 10 / 16
41% KP
8,069
6.2% share
8,427g
19 CS · 0.6/m
Red side
Victoryエビルリフト#JP1
Camille · Top
11 / 8 / 6
34.7% KP
36,898
21.4% share
14,148g
222 CS · 7.2/m
Van#Ohayo
Naafiri · Jungle
12 / 6 / 18
61.2% KP
37,820
22% share
16,382g
212 CS · 6.8/m
ytzz#2426
Kassadin · Mid
12 / 11 / 11
46.9% KP
47,176
27.4% share
15,353g
227 CS · 7.3/m
Resh#9655
Yunara · ADC
9 / 7 / 12
42.9% KP
38,754
22.5% share
17,735g
239 CS · 7.7/m
rainadazo#JP1
Lulu · Support
5 / 7 / 22
55.1% KP
11,403
6.6% share
11,010g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
