Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 58 days ago
15 / 5 / 5
K / D / A
57.1%
Kill participation
1,261.4
Damage / min
18,949g
653.4 gold / min
24
6 placed · 5 cleared
275
9.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeAe#0711
Jax · Top
3 / 10 / 4
36.8% KP
16,606
17.5% share
12,530g
240 CS · 8.3/m
namekuzi#JP1
Udyr · Jungle
2 / 6 / 1
15.8% KP
12,546
13.2% share
11,226g
229 CS · 7.9/m
鬼王残躯#ghost
Vladimir · Mid
8 / 6 / 1
47.4% KP
22,893
24.1% share
13,107g
257 CS · 8.9/m
Kaisa JG main#533
Heimerdinger · ADC
2 / 7 / 1
15.8% KP
28,511
30.1% share
13,454g
263 CS · 9.1/m
Leslie vast#1111
Tahm Kench · Support
4 / 6 / 6
52.6% KP
14,319
15.1% share
9,980g
33 CS · 1.1/m
Red side
Victoryytzz#2426
Garen · Top
15 / 5 / 5
57.1% KP
36,582
25.6% share
18,949g
275 CS · 9.5/m
しゃろ#おむすび
Shaco · Jungle
6 / 1 / 9
42.9% KP
30,829
21.5% share
13,797g
235 CS · 8.1/m
Six Feet Under#V I
Malzahar · Mid
4 / 6 / 7
31.4% KP
25,411
17.8% share
11,886g
253 CS · 8.7/m
소년가장원딜#태랑03
Ezreal · ADC
4 / 4 / 4
22.9% KP
28,890
20.2% share
13,111g
237 CS · 8.2/m
Mikumiku#JP39
Camille · Support
6 / 3 / 10
45.7% KP
21,381
14.9% share
11,089g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
