Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 49 days ago
3 / 5 / 9
K / D / A
44.4%
Kill participation
888
Damage / min
17,624g
474.6 gold / min
31
7 placed · 9 cleared
335
9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvekan#JP1
Urgot · Top
9 / 3 / 9
66.7% KP
43,866
23.7% share
20,115g
288 CS · 7.8/m
Gallows#JP1
Kha'Zix · Jungle
11 / 5 / 6
63% KP
42,398
22.9% share
19,759g
315 CS · 8.5/m
一番弟子#JP1
Hwei · Mid
3 / 6 / 7
37% KP
31,539
17.1% share
12,810g
262 CS · 7.1/m
ytzz#2426
Kalista · ADC
3 / 5 / 9
44.4% KP
32,973
17.8% share
17,624g
335 CS · 9/m
notoriousReform#JP1
Ashe · Support
1 / 7 / 15
59.3% KP
34,192
18.5% share
11,175g
38 CS · 1/m
Red side
DefeatxDwill#554
Kled · Top
3 / 10 / 8
42.3% KP
21,886
18.2% share
13,404g
269 CS · 7.2/m
Ichigo#8880
Graves · Jungle
11 / 4 / 4
57.7% KP
27,199
22.6% share
17,465g
277 CS · 7.5/m
裏八寸#JP2
Cho'Gath · Mid
5 / 3 / 9
53.8% KP
27,959
23.2% share
13,533g
277 CS · 7.5/m
heoyonghan#JP1
Jhin · ADC
7 / 3 / 10
65.4% KP
37,351
31% share
17,682g
313 CS · 8.4/m
SOXL買いなさい#JP2
Milio · Support
0 / 7 / 18
69.2% KP
6,173
5.1% share
9,476g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
