Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 49 days ago
11 / 4 / 14
K / D / A
65.8%
Kill participation
1,354.5
Damage / min
20,982g
603.8 gold / min
32
7 placed · 12 cleared
377
10.8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydal kage#1111
Gangplank · Top
7 / 9 / 2
23.7% KP
25,583
17.2% share
19,605g
289 CS · 8.3/m
マリナセドナ大雪山#3027
Lee Sin · Jungle
13 / 3 / 13
68.4% KP
32,783
22.1% share
17,816g
248 CS · 7.1/m
悪い人#2002
Cassiopeia · Mid
6 / 15 / 12
47.4% KP
31,282
21.1% share
11,396g
139 CS · 4/m
ytzz#2426
Jinx · ADC
11 / 4 / 14
65.8% KP
47,070
31.7% share
20,982g
377 CS · 10.8/m
notoriousReform#JP1
Thresh · Support
1 / 8 / 25
68.4% KP
11,749
7.9% share
10,800g
43 CS · 1.2/m
Red side
Defeatアカネ#JP7
Singed · Top
6 / 4 / 10
41% KP
28,339
18.9% share
14,604g
267 CS · 7.7/m
森の熊さん#JP1
Elise · Jungle
13 / 7 / 3
41% KP
26,675
17.8% share
16,395g
266 CS · 7.7/m
Bishop#happy
Malzahar · Mid
9 / 10 / 17
66.7% KP
36,397
24.2% share
15,078g
238 CS · 6.8/m
Color Your Night#wing
Ezreal · ADC
7 / 5 / 14
53.8% KP
46,779
31.1% share
18,861g
284 CS · 8.2/m
geo#2233
Bard · Support
4 / 12 / 14
46.2% KP
12,013
8% share
10,778g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
