Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 48 days ago
12 / 1 / 5
K / D / A
53.1%
Kill participation
1,208.8
Damage / min
15,454g
542.2 gold / min
16
2 placed · 8 cleared
275
9.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat森の木の葉っぱ#JP1
Renekton · Top
11 / 4 / 4
78.9% KP
38,391
37% share
16,303g
253 CS · 8.9/m
No Face#815
Ekko · Jungle
4 / 5 / 7
57.9% KP
17,138
16.5% share
13,190g
244 CS · 8.6/m
あいうえおかきくけこさしすせそ#たちつてと
Sion · Mid
1 / 9 / 5
31.6% KP
19,618
18.9% share
9,229g
163 CS · 5.7/m
リコピン#OXO
Kai'Sa · ADC
3 / 6 / 5
42.1% KP
21,879
21.1% share
10,985g
238 CS · 8.4/m
Neighborhood Rat#2537
Morgana · Support
0 / 8 / 3
15.8% KP
6,871
6.6% share
6,474g
32 CS · 1.1/m
Red side
Victoryjp15745#5745
Nasus · Top
7 / 9 / 2
28.1% KP
25,154
21.8% share
13,255g
234 CS · 8.2/m
Jug riven test#断剑重铸
Riven · Jungle
8 / 3 / 7
46.9% KP
23,781
20.6% share
12,573g
183 CS · 6.4/m
酔っ払うの勇者#H1R0
Gragas · Mid
3 / 3 / 13
50% KP
24,169
20.9% share
10,755g
210 CS · 7.4/m
ytzz#2426
Kalista · ADC
12 / 1 / 5
53.1% KP
34,451
29.8% share
15,454g
275 CS · 9.6/m
llelPara#JP1
Thresh · Support
2 / 3 / 19
65.6% KP
7,986
6.9% share
8,909g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
