Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 47 days ago
20 / 2 / 8
K / D / A
80%
Kill participation
1,716.1
Damage / min
22,604g
771 gold / min
23
8 placed · 5 cleared
297
10.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLp3#zzz
Illaoi · Top
4 / 6 / 2
27.3% KP
24,756
27.8% share
15,094g
302 CS · 10.3/m
gaman#7897
Ivern · Jungle
0 / 6 / 14
63.6% KP
8,379
9.4% share
10,346g
166 CS · 5.7/m
GraceEye#DMC神台
Yasuo · Mid
8 / 6 / 5
59.1% KP
26,055
29.3% share
11,820g
235 CS · 8/m
Progressing#1123
Kai'Sa · ADC
9 / 7 / 3
54.5% KP
15,596
17.5% share
15,615g
250 CS · 8.5/m
かなう#burin
Sett · Support
1 / 10 / 11
54.5% KP
14,111
15.9% share
8,416g
44 CS · 1.5/m
Red side
Victoryひよ船長#piyo
Yone · Top
5 / 5 / 4
25.7% KP
18,788
15.6% share
13,262g
255 CS · 8.7/m
亚丝娜#111
Diana · Jungle
5 / 2 / 14
54.3% KP
16,696
13.8% share
15,806g
262 CS · 8.9/m
Excellent Neeko#JP0
Neeko · Mid
1 / 4 / 14
42.9% KP
22,160
18.3% share
11,077g
198 CS · 6.8/m
ytzz#2426
Kalista · ADC
20 / 2 / 8
80% KP
50,311
41.6% share
22,604g
297 CS · 10.1/m
Sombra#jp8
Pantheon · Support
4 / 9 / 12
45.7% KP
12,846
10.6% share
10,098g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
