Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 43 days ago
5 / 2 / 12
K / D / A
58.6%
Kill participation
753
Damage / min
13,465g
529.1 gold / min
17
2 placed · 5 cleared
236
9.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJug riven test#断剑重铸
Ambessa · Top
0 / 2 / 8
27.6% KP
14,142
16.5% share
7,635g
121 CS · 4.8/m
flash#43960
Jayce · Jungle
10 / 6 / 6
55.2% KP
17,786
20.8% share
13,020g
177 CS · 7/m
new number#suit
Twisted Fate · Mid
11 / 1 / 6
58.6% KP
25,550
29.8% share
13,251g
212 CS · 8.3/m
ytzz#2426
Ashe · ADC
5 / 2 / 12
58.6% KP
19,164
22.4% share
13,465g
236 CS · 9.3/m
Free HK#JP1
Elise · Support
3 / 5 / 11
48.3% KP
8,971
10.5% share
8,598g
46 CS · 1.8/m
Red side
Defeatかなう#burin
Warwick · Top
3 / 4 / 2
33.3% KP
12,034
23.7% share
8,901g
182 CS · 7.2/m
死 兵#JP04
Teemo · Jungle
4 / 6 / 3
46.7% KP
14,324
28.2% share
10,264g
186 CS · 7.3/m
buchikorosu#123
Irelia · Mid
3 / 6 / 0
20% KP
7,275
14.3% share
10,477g
241 CS · 9.5/m
BTS JHIN#JP4
Jhin · ADC
4 / 6 / 1
33.3% KP
11,132
22% share
10,510g
193 CS · 7.6/m
uma#ウマー
Camille · Support
1 / 7 / 4
33.3% KP
5,946
11.7% share
6,149g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
