Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 41 days ago
9 / 4 / 7
K / D / A
45.7%
Kill participation
1,224.4
Damage / min
15,761g
538.5 gold / min
16
9 placed · 1 cleared
267
9.1 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
3 / 7 / 7
43.5% KP
25,566
22.4% share
13,583g
221 CS · 7.6/m
想上千分#0731
Yone · Jungle
6 / 5 / 4
43.5% KP
19,668
17.2% share
13,828g
220 CS · 7.5/m
唯 一#0823
Sylas · Mid
2 / 9 / 1
13% KP
11,344
9.9% share
8,960g
189 CS · 6.5/m
卯ノ花烈#初代剣八
Karthus · ADC
10 / 9 / 4
60.9% KP
47,008
41.1% share
13,096g
220 CS · 7.5/m
東京ティーモ#JP1
Tahm Kench · Support
2 / 5 / 8
43.5% KP
10,660
9.3% share
9,101g
33 CS · 1.1/m
Red side
VictoryMikumiku#JP39
Jax · Top
4 / 10 / 2
17.1% KP
29,328
21.8% share
9,177g
162 CS · 5.5/m
天魔剣#剣 神
Viego · Jungle
11 / 1 / 6
48.6% KP
21,902
16.3% share
15,880g
230 CS · 7.9/m
Officialソナ男dism#2026
Orianna · Mid
8 / 2 / 12
57.1% KP
36,927
27.5% share
14,312g
280 CS · 9.6/m
ytzz#2426
Ezreal · ADC
9 / 4 / 7
45.7% KP
35,833
26.7% share
15,761g
267 CS · 9.1/m
Gray Monkey#66666
Alistar · Support
3 / 6 / 16
54.3% KP
10,321
7.7% share
9,476g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
