Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Victory
Ranked Flex · 32 days ago
3 / 4 / 10
K / D / A
41.9%
Kill participation
664
Damage / min
8,998g
317.8 gold / min
55
14 placed · 10 cleared
46
1.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrnea#JP1
Poppy · Top
8 / 6 / 8
51.6% KP
27,386
21.6% share
11,691g
150 CS · 5.3/m
syaruru#0323
Qiyana · Jungle
4 / 4 / 8
38.7% KP
22,234
17.5% share
12,941g
220 CS · 7.8/m
エビルリフト#JP1
Renekton · Mid
10 / 2 / 8
58.1% KP
32,858
25.9% share
15,381g
243 CS · 8.6/m
Day1week#Day1
Varus · ADC
6 / 8 / 4
32.3% KP
25,482
20.1% share
12,427g
198 CS · 7/m
ytzz#2426
Shaco · Support
3 / 4 / 10
41.9% KP
18,802
14.8% share
8,998g
46 CS · 1.6/m
Red side
Defeattrum da den#2002
K'Sante · Top
5 / 5 / 4
37.5% KP
18,079
19.5% share
9,786g
156 CS · 5.5/m
Phong1#7654
Sylas · Jungle
4 / 7 / 6
41.7% KP
17,576
19% share
10,388g
177 CS · 6.3/m
ω Lý Hột Le ω#Meow
Locke · Mid
5 / 8 / 4
37.5% KP
17,119
18.5% share
10,328g
146 CS · 5.2/m
Buc tranh ko mau#tan
Yunara · ADC
6 / 7 / 4
41.7% KP
29,865
32.2% share
13,212g
215 CS · 7.6/m
魚が泣いたら海は知ってるのかな#2004
Seraphine · Support
4 / 4 / 5
37.5% KP
10,027
10.8% share
9,430g
72 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
