Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 32 days ago
8 / 3 / 7
K / D / A
55.6%
Kill participation
1,050.8
Damage / min
14,882g
621.8 gold / min
22
4 placed · 9 cleared
245
10.2 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrnea#JP1
Warwick · Top
1 / 11 / 6
25.9% KP
12,337
13.9% share
7,984g
136 CS · 5.7/m
syaruru#0323
Qiyana · Jungle
10 / 3 / 7
63% KP
21,967
24.7% share
12,963g
166 CS · 6.9/m
Recap#125
Orianna · Mid
7 / 1 / 12
70.4% KP
22,657
25.5% share
13,833g
238 CS · 9.9/m
ytzz#2426
Jinx · ADC
8 / 3 / 7
55.6% KP
25,149
28.3% share
14,882g
245 CS · 10.2/m
Day1week#Day1
Lulu · Support
1 / 4 / 12
48.1% KP
6,759
7.6% share
7,355g
14 CS · 0.6/m
Red side
Defeattrum da den#2002
K'Sante · Top
11 / 4 / 2
59.1% KP
17,817
25.5% share
11,675g
165 CS · 6.9/m
Phong1#7654
Naafiri · Jungle
4 / 8 / 2
27.3% KP
12,103
17.3% share
7,883g
117 CS · 4.9/m
ω Lý Hột Le ω#Meow
Lux · Mid
4 / 7 / 4
36.4% KP
18,383
26.3% share
9,027g
189 CS · 7.9/m
Buc tranh ko mau#tan
Lucian · ADC
1 / 5 / 5
27.3% KP
16,482
23.6% share
9,534g
214 CS · 8.9/m
魚が泣いたら海は知ってるのかな#2004
Yuumi · Support
2 / 3 / 7
40.9% KP
5,046
7.2% share
6,178g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
