Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shaco
Defeat
Ranked Flex · 32 days ago
8 / 9 / 15
K / D / A
46%
Kill participation
526.3
Damage / min
13,802g
339 gold / min
104
37 placed · 5 cleared
25
0.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrnea#JP1
Warwick · Top
9 / 15 / 10
38% KP
32,865
17.6% share
16,348g
222 CS · 5.5/m
syaruru#0323
Cho'Gath · Jungle
13 / 10 / 9
44% KP
31,853
17% share
17,315g
214 CS · 5.3/m
Recap#125
Xerath · Mid
10 / 12 / 16
52% KP
53,267
28.5% share
17,574g
264 CS · 6.5/m
Day1week#Day1
Jhin · ADC
10 / 11 / 20
60% KP
47,613
25.5% share
20,198g
292 CS · 7.2/m
ytzz#2426
Shaco · Support
8 / 9 / 15
46% KP
21,428
11.5% share
13,802g
25 CS · 0.6/m
Red side
Victorytrum da den#2002
K'Sante · Top
10 / 5 / 13
40.4% KP
40,394
18.4% share
16,997g
234 CS · 5.7/m
ω Lý Hột Le ω#Meow
Viego · Jungle
9 / 11 / 9
31.6% KP
30,093
13.7% share
19,483g
337 CS · 8.3/m
Sushi baby#0712
LeBlanc · Mid
12 / 12 / 9
36.8% KP
42,954
19.5% share
16,200g
239 CS · 5.9/m
Buc tranh ko mau#tan
Draven · ADC
24 / 11 / 14
66.7% KP
90,480
41.2% share
31,665g
279 CS · 6.9/m
Father of monkey#0000
Blitzcrank · Support
2 / 11 / 22
42.1% KP
15,944
7.3% share
12,039g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
