Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Victory
Ranked Flex · 32 days ago
9 / 2 / 13
K / D / A
53.7%
Kill participation
885.7
Damage / min
12,798g
449.8 gold / min
22
10 placed · 0 cleared
165
5.8 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあるく#JP2
Kled · Top
2 / 9 / 8
47.6% KP
19,631
19.6% share
11,100g
160 CS · 5.6/m
LOGO Three#JP1
Wukong · Jungle
2 / 9 / 9
52.4% KP
14,333
14.3% share
10,672g
165 CS · 5.8/m
moyama#JP1
Syndra · Mid
9 / 7 / 3
57.1% KP
28,559
28.5% share
12,271g
187 CS · 6.6/m
kudamon#JP1
Aphelios · ADC
8 / 8 / 8
76.2% KP
30,080
30% share
15,671g
206 CS · 7.2/m
namesuke#depon
Thresh · Support
0 / 8 / 15
71.4% KP
7,514
7.5% share
7,951g
24 CS · 0.8/m
Red side
Victoryrnea#JP1
Poppy · Top
3 / 2 / 18
51.2% KP
29,834
22.5% share
10,858g
176 CS · 6.2/m
Recap#125
Lee Sin · Jungle
12 / 6 / 13
61% KP
21,855
16.5% share
13,664g
189 CS · 6.6/m
ytzz#2426
Nunu & Willump · Mid
9 / 2 / 13
53.7% KP
25,199
19% share
12,798g
165 CS · 5.8/m
Day1week#Day1
Yunara · ADC
14 / 7 / 11
61% KP
43,555
32.9% share
17,865g
262 CS · 9.2/m
syaruru#0323
Karma · Support
3 / 4 / 29
78% KP
11,916
9% share
10,224g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
