Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nunu & Willump
Victory
Summoner's Rift · 29 days ago
8 / 8 / 15
K / D / A
51.1%
Kill participation
903.1
Damage / min
10,610g
381.2 gold / min
9
2 placed · 2 cleared
153
5.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataripo#JP1
Irelia · Top
4 / 11 / 1
17.2% KP
12,964
13.5% share
9,698g
191 CS · 6.9/m
DosukebeEdge#koumu
Nocturne · Jungle
3 / 7 / 12
51.7% KP
12,330
12.9% share
10,174g
152 CS · 5.5/m
lazy me#toma
Aurora · Mid
14 / 4 / 5
65.5% KP
38,827
40.5% share
14,893g
224 CS · 8/m
akirou#JP1
Sivir · ADC
5 / 12 / 9
48.3% KP
19,831
20.7% share
12,866g
208 CS · 7.5/m
Lulu#baby1
Tahm Kench · Support
3 / 11 / 12
51.7% KP
11,918
12.4% share
8,704g
39 CS · 1.4/m
Red side
VictoryResh#9655
Jax · Top
10 / 3 / 9
42.2% KP
29,015
22.7% share
13,892g
222 CS · 8/m
BC EL#JP1
Qiyana · Jungle
9 / 5 / 15
53.3% KP
24,633
19.3% share
15,348g
196 CS · 7/m
ytzz#2426
Nunu & Willump · Mid
8 / 8 / 15
51.1% KP
25,135
19.7% share
10,610g
153 CS · 5.5/m
tornado3#JP0
Yunara · ADC
12 / 4 / 14
57.8% KP
35,129
27.5% share
18,074g
234 CS · 8.4/m
えんてぃ#ENTP
Pyke · Support
6 / 9 / 14
44.4% KP
13,636
10.7% share
9,435g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
