Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 27 days ago
2 / 5 / 10
K / D / A
34.3%
Kill participation
320.7
Damage / min
6,812g
318.3 gold / min
38
17 placed · 4 cleared
20
0.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアカネ#JP7
Singed · Top
3 / 6 / 7
28.6% KP
14,408
14.8% share
9,134g
170 CS · 7.9/m
死 兵#JP04
Ekko · Jungle
12 / 0 / 12
68.6% KP
28,618
29.3% share
12,593g
169 CS · 7.9/m
ShoeBiLL#TTV2
Akshan · Mid
7 / 2 / 4
31.4% KP
19,536
20% share
9,740g
157 CS · 7.3/m
ちいかわ#9211
Tristana · ADC
11 / 3 / 8
54.3% KP
28,141
28.8% share
12,100g
160 CS · 7.5/m
ytzz#2426
Pyke · Support
2 / 5 / 10
34.3% KP
6,864
7% share
6,812g
20 CS · 0.9/m
Red side
Defeat鉄砲玉#JP1
Cho'Gath · Top
2 / 7 / 5
43.8% KP
16,205
25.6% share
7,667g
150 CS · 7/m
LORD MASTER KING#Azhy
Viego · Jungle
6 / 6 / 4
62.5% KP
8,679
13.7% share
10,022g
127 CS · 5.9/m
Bishop#happy
Akali · Mid
5 / 5 / 0
31.3% KP
13,306
21% share
8,300g
157 CS · 7.3/m
Silly man#JP1
Heimerdinger · ADC
2 / 7 / 2
25% KP
15,249
24.1% share
10,103g
176 CS · 8.2/m
xDwill#554
Kled · Support
1 / 10 / 5
37.5% KP
9,906
15.6% share
6,358g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
