Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Summoner's Rift · 24 days ago
6 / 2 / 7
K / D / A
44.8%
Kill participation
768.6
Damage / min
10,980g
555 gold / min
14
4 placed · 3 cleared
181
9.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrum da den#2002
K'Sante · Top
1 / 6 / 1
13.3% KP
11,624
20.9% share
5,894g
110 CS · 5.6/m
ω Lý Hột Le ω#Meow
Viego · Jungle
8 / 7 / 3
73.3% KP
15,287
27.5% share
10,274g
122 CS · 6.2/m
TNC Ksante#1997
Lissandra · Mid
4 / 7 / 4
53.3% KP
15,269
27.4% share
7,395g
108 CS · 5.5/m
Buc tranh ko mau#tan
Draven · ADC
2 / 5 / 2
26.7% KP
9,655
17.4% share
7,767g
142 CS · 7.2/m
魚が泣いたら海は知ってるのかな#2004
Blitzcrank · Support
0 / 4 / 4
26.7% KP
3,793
6.8% share
4,824g
25 CS · 1.3/m
Red side
Victoryrnea#JP1
Poppy · Top
3 / 3 / 5
27.6% KP
17,730
21.9% share
7,779g
139 CS · 7/m
syaruru#0323
Trundle · Jungle
8 / 2 / 9
58.6% KP
11,170
13.8% share
9,717g
119 CS · 6/m
Ceros#111
Kog'Maw · Mid
11 / 6 / 4
51.7% KP
31,842
39.3% share
11,262g
172 CS · 8.7/m
ytzz#2426
Ashe · ADC
6 / 2 / 7
44.8% KP
15,205
18.8% share
10,980g
181 CS · 9.1/m
OwO#5234
Braum · Support
1 / 3 / 13
48.3% KP
5,139
6.3% share
6,087g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
