Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 21 days ago
1 / 13 / 2
K / D / A
16.7%
Kill participation
408.2
Damage / min
10,371g
368.2 gold / min
10
3 placed · 3 cleared
209
7.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory鉄砲玉#JP1
Vayne · Top
11 / 3 / 8
55.9% KP
35,871
30% share
15,039g
240 CS · 8.5/m
TopK1ng#mnt
Lee Sin · Jungle
12 / 3 / 10
64.7% KP
28,334
23.7% share
14,204g
187 CS · 6.6/m
i play fill#ツケ穴
Cassiopeia · Mid
4 / 4 / 3
20.6% KP
17,235
14.4% share
11,841g
236 CS · 8.4/m
Silly man#JP1
Heimerdinger · ADC
5 / 5 / 2
20.6% KP
33,482
28% share
13,227g
231 CS · 8.2/m
DotoriSang201#201
Janna · Support
2 / 3 / 18
58.8% KP
4,741
4% share
9,052g
17 CS · 0.6/m
Red side
Defeatytzz#2426
Garen · Top
1 / 13 / 2
16.7% KP
11,499
14% share
10,371g
209 CS · 7.4/m
vp14K0la5z#8303
Sylas · Jungle
4 / 6 / 10
77.8% KP
22,897
27.9% share
11,716g
149 CS · 5.3/m
V1 Mirei#v66
Hwei · Mid
8 / 3 / 4
66.7% KP
20,155
24.5% share
13,031g
254 CS · 9/m
jisyoku#2864
Yunara · ADC
5 / 6 / 5
55.6% KP
21,082
25.7% share
14,377g
290 CS · 10.3/m
か べ#宇宙第一
Lulu · Support
0 / 6 / 10
55.6% KP
6,476
7.9% share
7,013g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
